Echochrome, or “What I Can’t See Can’t Hurt Me”
A puzzle game that uses perspective.
It reminds me of the ostrich with its head in the sand.
Changing the camera view, which changes the perspective at which you see the “path”, helps you get through the puzzle. Hole in the ground? No problem just line it up so that the pole obscures your view of the hole, and voila, the hole no longer exists.
See? Like the ostrich with its head in the sand. If I cant see it, it cant hurt me.
It really looks fun, whatever you try to make of it.